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Nat Silverguard
Aideron Robotics
621
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Posted - 2016.12.31 18:54:31 -
[1] - Quote
guigui lechat wrote:that's why I wrote "Maybe it is poorly implemented and CCP doesn't want to spend time on it, but the present functionnalities could be automated with no cost."
There is no inherent strain in the dscan functionnality - and that is my point. People saying that dscan functionnality is a strain are wrong. The implementation can be, but with the grid system and the slow update of it( few grid appear, and few elements warp on average) the automation does not have to be painful.
so you know more than the game designers then? ill wait for your game to be on par with EvE, til then, stfu!
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Nat Silverguard
Aideron Robotics
621
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Posted - 2016.12.31 19:33:56 -
[2] - Quote
guigui lechat wrote:So I know better than you may imagine. If you don't understand me, no point in even trying to answer : the topic is out of your capacities.
fortunately this is not about me. again, if you're any good as you claim to be, make a game and implement all your cool ideas.
until then, stop embarrassing yourself and stfu.
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Nat Silverguard
Aideron Robotics
623
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Posted - 2017.01.03 03:53:31 -
[3] - Quote
Beast of Revelations wrote:mkint wrote: Not sure what you're suggesting... that Local automatically shows the ship everyone is in?
Basically a d-scan limited to local, so I guess my answer is 'yes.' Why is that? You can already get the information if you hit dscan. The argument for not doing dscan 'correctly' is that there would be too much server load. Well this is a scaled-down version that would not entail additional server load, because the server already calculates local. So just make a continuously updated local dscan. Quote:And if you try to limit it to have a d-scan type functionality with a local update frequency, that's EXACTLY the thing that would wreck server performance because it has to calculate the information especial for each client, so that the client can't use data interception to gather intel they shouldn't have. (i.e. cheat, and there will always be somebody who's better at cheating than you, so you'd end up with something similar to Malcanis Law.) I don't really know what you are saying here. Perhaps you can explain it better? Or perhaps you aren't understanding me. I'm saying that local is already being calculated - PERIOD. So no additional server load.
and make it boring?
you carebears just want to fck up everything up. you are assuming that the only use of D-Scan is how you use it, set it 360 degress, 1AU, spam the sh!it out of it and warp when you get something. well, some of us actually use it to hunt WTs, we actually try to change the range to pin point the location of the enemy fleet.
with this, another mechanic should be introduced to retain the functionality i just mentioned above.
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Nat Silverguard
Aideron Robotics
624
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Posted - 2017.01.04 04:46:13 -
[4] - Quote
again OP, your suggestion/question/OP is limited because your experience on the use of D-Scan is limited to how a carebear such as yourself use it only.
try learning the other uses of it and you'l understand why it's needed to be manually clicked.
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Nat Silverguard
Aideron Robotics
631
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Posted - 2017.01.04 11:36:20 -
[5] - Quote
guigui lechat wrote:Nat Silverguard wrote:again OP, your suggestion/question/OP is limited because your experience on the use of D-Scan is limited to how a carebear such as yourself use it only.
try learning the other uses of it and you'l understand why it's needed to be manually clicked. I reported your post for insults. Your choice of aggressive terms may make you feel you are superior but this thread was not for ****-size competition, so go play this game somewhere else. The issue is precisely that he does not understand why it's needed to be manually clicked BECAUSE YOU CAN'T EXPLAIN. The only correct answer we had so far is "it creates possibility of failures so PvP is possible" - every thing else is filled with aggressivity, which of course prevents any form of discussion. People should learn to only add comment that actually provide an answer - and only when they can be not aggressive.
ill go with your corp name, so fck off, dont give a sht.
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Nat Silverguard
Aideron Robotics
635
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Posted - 2017.01.05 03:59:56 -
[6] - Quote
Beast of Revelations wrote:
We tried to explain that there's a difference between a button that is needed for CONTROL - for instance on a gun or a ship - and a button that is not there for control and is therefore nothing but a stupid 'spam click' mechanic - for instance the current dscan. We tried to use a car as an analogy. It would be fine to wire up the gearshift, the steering wheel, and the gas and brake pedals to buttons - those are needed for CONTROL. But it wouldn't be fine to wire the speedometer up to a button that needed to be spam-clicked - you shouldn't need to control the speedometer, and the information it presents should be automatic. For our trouble, this analogy was either ignored, we were attacked and trolled, we were accused of being 'carebears' who wanted to automate the playing of the game, or again the fallacy of 'experience' was invoked.
OP for your convenience i'll use your own explanation, DSCAN is used as a CONTROL, therefore it shouldn't be automated.
if CCP will make it automated, people and me personally will ask CCP a mechanic that will allow me to do what the dscan can do today.
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